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Blade & Soul: Personal Views on AP Requirements for Dungeons
Topic Started: Apr 12 2016, 01:18 AM (765 Views)
Boser


No formula is perfect.

You may argue that AP is not representative to one's ability to dps in a dungeon... and do you propose the party leader to copy and paste the AP, crit, and crit damage numbers into a calculator, and use that reult as a gate? How do you even advertise such party? Do you expect everyone who's interested joining to use your formula, plug in their own stats, see if they are qualified, then make the choice or to join or not to join? When someone joins, do you, as the party leader, want to do the calculation for everyone? Also high DPS need Blade & Soul gold support for upgrading your weapon.

Let's take a further look. Even with "the optimal" combination of the above three stats, it's still not not factoring the "player skill" aspect, which can not be assessed until the dungeon is started. So, even a "weighted dps", or gear score, or whatever number, can accurately indicate the potential of a character's ability to pump out damage, it's still not a perfect gate.

Lastly, with the absence of the dps meter in game. How accurately can you judge a player's performance in dungeon? I only play one class and my game's option is set only to show the damage I deal. I can tell people make glaring mistakes (mostly regarding to boss mechanics), and I can tell if another BD is doing some weird rotation that's different from mine. I have no way of telling some other class is not dps-ing enough just from normal gameplay.

This to conclude my point: as of now, there's no accurate way to pass judgement about the optimized-ness of someone you don't know from a pug. It's fine and dandy to push your own capabilities from min-maxing your stats to give the best dps... but I think you got my points: it's about joining a pug with the perception that you can do good damage, while it's only a bad thing if your performance can't meet that perception you projected, (where people would start bitching and threads of this nature are getting constantly posted and reposted).

So let's go back to the original point: using AP as a gate. There's nothing "illogical" about using AP as a gate. In fact, given the lack of better choices, it is the most logical thing to use as a gate. It's the most organic and important factor in one's dps, and did you notice its font is the largest in your stats sheet? AP isn't the only factor that determines one's DPS.

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